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John Yautja
Joined: Tue Mar 16, 2010 5:05 pm Posts: 199 Location: Classified Intel
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
_________________
Halo Reach Rank: Legend Halo Reach K/D Ratio: 1.15 Halo Reach Slayer Maps Made: 3 Halo 3 Rank: Captain Grade 1 Halo 3 K/D Ratio: 1.00 You've got no idea what you're messing with.
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Wed May 05, 2010 10:39 am |
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Sunkist
Joined: Wed May 05, 2010 11:01 am Posts: 1
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
I am enjoying the game, for periods at a time. But my main problem would be the assassinations. I like the coolness of going through those actions.. but the delay is so huge that it allows someone just to walk up to me and do the same thing. Is there suppose to be some sort of advantage with the new armors, because if there is it isn't noticeable to me. Oh also is there something you can do to turn off the narration in things like oddball. The "Ball taken, ball dropped" thing gets very repetitive and somewhat annoying. Now what i love is the being able to set your matchmaking to people who are loud and rowdy. It gets boring playing with the "polite" peoples ![Razz :P](./images/smilies/icon_razz.gif) ~TwiZzler
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Wed May 05, 2010 11:20 am |
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John Yautja
Joined: Tue Mar 16, 2010 5:05 pm Posts: 199 Location: Classified Intel
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
_________________
Halo Reach Rank: Legend Halo Reach K/D Ratio: 1.15 Halo Reach Slayer Maps Made: 3 Halo 3 Rank: Captain Grade 1 Halo 3 K/D Ratio: 1.00 You've got no idea what you're messing with.
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Wed May 05, 2010 11:28 am |
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rockinouthxc
Joined: Wed May 05, 2010 11:51 am Posts: 1
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
I love the game, i really dont have a problem except some or the weapons, such as the DMR and the Neddle Rifle need to be a little stronger, and the plasma grenade launcher should be only for bigger maps, not a sword base size map.
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Wed May 05, 2010 12:01 pm |
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xRustySpoon
Joined: Wed May 05, 2010 1:23 pm Posts: 3
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
I know this is an opinion based thread, but I can't help to notice all the ignorance scattered throughout. The grenades do seem overpowered, I will give you that, but the DMR and the Needle Rifle seem pretty balanced to me. Armor abilities seem pretty balanced to me as well. A couple things they definitely need to fix before the game releases, which no one as mentioned as of yet, is the stockpile flag spawns on Powerhouse. They all spawn way to close to the "Red Teams" base on that map. I'm not sure how many people have noticed this, and I'm not saying it's impossible to win with Blue side on that map, but if you were to put 2 equally skilled teams on Powerhouse with stockpile as the gametype, Red would usually win.
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Wed May 05, 2010 1:39 pm |
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Summerizer
Joined: Wed May 05, 2010 2:15 pm Posts: 2
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
To me the covenant version of the BR is overpowered you can kill someone alot easier with it, also stealth needs to be redone cause its rubbish compared to all the others
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Wed May 05, 2010 2:35 pm |
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Helsinki0jenga
Joined: Wed May 05, 2010 2:58 pm Posts: 1
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
Look this is really not a minor change but like generally I feel like Reach has lost some of aspects that define Halo's gameplay. For example Health regeneration is key to making Halo fun, since you can continually be focusing on winning rather than playing on the defensive all the time, looking for heath packs every one on one with another player. Secondly like honestly, all these stupid power-ups just making the game less dependent on skill and giving noooooobs a lot of free bees. Lastly I feel like beating down is just plain awkward in Reach, as opposed to H3.
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Wed May 05, 2010 3:19 pm |
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ender1986
Joined: Wed May 05, 2010 3:18 am Posts: 4
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
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Wed May 05, 2010 3:20 pm |
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ender1986
Joined: Wed May 05, 2010 3:18 am Posts: 4
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
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Wed May 05, 2010 3:23 pm |
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ThatMcGillFella
Joined: Wed May 05, 2010 4:39 pm Posts: 2
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![Post Post](./styles/acidtech/imageset/icon_topic_latest.gif) Re: Simple Changes You Think Will Enhance the Gameplay
I think the game is looking great, I like the new feel to it but I would like if you considered a few changes.
1. The new battle rifle (dmr) it looks awesome but i feel that I am not doing the same damage as the old battle rifle from halo 3. It seems to sponge or what so more than it used to. The damage on it needs to be increased or something
2. Beat downs need to be weakened, it is far to easy just to run up to someboday and double beat them down. I feel it just takes alot out of the game, 3 beat downs at full health would be better.
3. Stealth needs to be made better, a full active camo should be allowed no matter how fast you move because it is still incredibly easy to see somebody on a anyway decent standard television. And if you are using sleath your own radar shouldn't be jamed. If you do these changes maybe decrease the time for stealth
4. Increase assault rifle damage please
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Wed May 05, 2010 4:54 pm |
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